After the last news is now a couple of days old, i just want to give you an update on whats going on here.
progress in new features is quiet slow. seems that i have finished on the easy parts and try now to crack the hard ones. The last updates i did are: support for displacement in RoE.CookTorrance shader, a setting for shader search path (i case you want to keep your 3delight install clean or put your custom shaders in a special folder) and the plugin now respects the image bit depth you set in the render3d node.
I still trying to figure some stuff out and if this works you will see a new version.
so far just an image of the working displacment: