I’m on the way to have the next big feature ready. In my testversion i have projections working. at leats half way. its only light projection, but the main things work.
real problem right now is to get the transformation of the projector. because renderman uses a right handed coordinate system with z-up everything has to be rotate. another problem is that rendermans uv space is top to bottom, while in fusion it’s bottom to top. another transform needed here.
but i’ll figure everything out and then it comes to you as a new build.